Roleplay Fundamentals
All in character (IC) roleplay must be conducted in English and maintain proper grammar, punctuation, and coherent sentence structure to ensure a high standard of collaborative storytelling.
Communication & Channels
While in game, you are expected to remain in character at all times. Out of character communication must be clearly marked using ((double parentheses)). Only use OOC text in local chat to inform others that you have to go or will be right back, otherwise use /channel for all other OOC remarks. Anything said or done without explicit OOC markers will be treated as entirely in character.
Example: Typing "Hey man, which dungeon drops this armor?" in local chat without parentheses is an immersion break. You must phrase it in character, such as: "Your plate looks sturdy, blacksmith. Where did you acquire such craft?" Alternatively, if it is strictly out of character, use the appropriate /channel or syntax: (( Brb, pizza is here )).
Scene Continuity & Dispute Resolution
You are not allowed to pause a roleplay scene due to OOC disagreements; only moderators can pause a scene. In case of a rule break, you must finish the scene first, then report the incident later with screenshot/video evidence. Furthermore, you must avoid public backseat moderating. Our staff team exists for a reason. If you want to correct someone, do it privately in DMs or via /channel, otherwise it creates tension and drama. Avoid OOC drama at all costs.
The only exception to this rule where you're allowed to pause roleplay is when your consent-sheet is dismissed and the adult themes are making you feel uncomfortable, in which case the player must state their discomfort in double parentheses, pause the scene and then report it immediately with an optional ping to the @Staff Team in a ticket.
Example: If a player uses a weapon during an ambush that you believe they should not have, you cannot type (( PAUSE THE SCENE, you can not use that axe! )). You must play out the scene, accept the immediate narrative consequences, take your screenshots, and open a staff ticket afterward and if you're indeed right then the situation can always be retconned.
Immersion Violations
Do not use modern abbreviations, emojis, memes, or internet slang in character. Additionally, the use of AI generated text for live roleplay responses is strictly prohibited. Grammar and spell check tools are permitted, though they are not favored.
Example: Phrasing an in character exclamation as "Lol, that Cimmerian is a total boomer tbh" is completely prohibited. Write sustainably for the setting: Garrick lets out a booming laugh, shaking his head at the elder warrior. "Your traditional ways will be the death of us all, old man."
🎭 Character Consistency & Integrity
Characters must act consistently within their established background, culture, abilities, and personality. Sudden personality shifts, hidden royal lineage reveals, secret mastery of rare skills, or unexplained power escalation are not permitted without prior roleplay development and explicit staff approval through a ticket. Characters may grow and change over time, but all narrative and physical development must be earned authentically through roleplay.
Example: A character who has been roleplayed for months as a humble, illiterate serf peasant cannot suddenly, in a tavern dispute, become an expert duelist who studied under a master in Aquilonia, unless that training occurred and was logged through on server roleplay.
✍️ Emotes & Physical Roleplay
Use /me or asterisk formatting (*like this*) to describe actions before performing mechanical ones in game.
Emotes must describe attempted actions, never guaranteed results. You may attempt to strike, grab, shove, restrain, or disarm, but you may not emote that the action automatically succeeds.
Realism is mandatory; emotes should realistically acknowledge wounds, exhaustion, fear, hesitation, and the immediate environment where relevant to the scene.
Examples of Correct Formatting:
/me kneels beside the slain wolf, whispering thanks to Jhebbal Sag.
Faelyn exhales slowly, staring up at the sky with tired relief. "What a terrible day to have eyes."
Example of Powergaming (Prohibited): /me draws his iron dagger and slices open Hakon's throat, killing him instantly.
Example of Correct Attempt (Allowed): /me steps inside Hakon's guard, thrusting his iron dagger forward in a swift attempt to slash across his chest.
Contact Resolution Mechanics
Minor, non forceful interactions may be emoted without dice or mechanical resolution. Examples include touching a shoulder, brushing hair aside, or placing a hand on an arm. The receiving player may respond by accepting the interaction or emoting avoidance, such as leaning away, pushing the hand aside, or warning the character to stop.
Actions that physically control another character require either dice resolution, mechanical PvP, or mutual consent. This protocol covers grappling or restraining, forcing someone to kneel, throwing or dragging a character, carrying someone against their will, and disarming or pinning an opponent.
Example: If you want to tie a captive to a chair, you cannot simply perform the emote and expect them to comply if they are awake or protesting. You must say: /me attempts to loop the coarse hemp rope around Yahsha'wrists, binding her tightly to the wooden frame. Clara's player must then choose to accept, roll dice to break away, or engage in a mechanical fight if applicable.
LFRP Marker Protocols
When encountering roleplay it is common courtesy to turn off your LFRP markers in order to avoid Meta Knowledge of your position.
LFRP markers have the sole purpose of facilitating players that have a hard time finding interactions in game. Once such an interaction is found, the LFRP Marker loses its purpose and should not remain on.
Exceptionally, if a large group is intending PvE and is looking to accumulate more characters to adhere on their journey, maintaining the LFRP markers is perfectly acceptable.
However, as a general rule of courtesy. All LFRP Markers that are active during a scene, are to be turned off at anyone's request, for any reason whatsoever.
⚔️ Combat Initiation & Escalation
Drawing weapons, casting sorcery, initiating violence, or triggering traps must be roleplayed before mechanical execution occurs. Attack on Sight (AOS) is strictly prohibited. Hostility must be clearly established through roleplay text before combat begins, and players must be given a reasonable time to react. "Speed emote into instant strike" actions are not allowed. Players must be given a fair, realistic opportunity to respond in text before combat mechanics begin.
Example: Walking up behind a potential target, typing /me stabs you, and instantly clicking your mouse to execute a light attack string is an explicit rules violation. You must establish intent, engage in dialogue, or emote your hostile stance clearly, allowing the other player a chance to type an in character response or prepare their defense.
No Value for Life (NVL)
Within the circumstances of a high-risk escalation that may lead to combat (i.e. someone levels a bow your way, or holds you at sword or knifepoint) you are required to remain immersive and fearful of the Threat, or at least acknowledge the danger in some capacity. No character is completely desensitized of fear when faced with death, or injury. Your valid options of retort to such threats can include escalation to PvP, Dice,Surrendering or Fleeing. This includes the characters that have violent backgrounds, such as warriors, guards, veterans, savages and wildlings, who have seen enough conflict and death to be somewhat more numb.
Actively ignoring or downplaying the risks involved (turning your back on someone that aims a bow at you) can break immersion and are subject to administrative (re)education on immersion and realism.
The justification of "Oh, my character definitely saw it as a bluff. That's why he wasn't scared in the slightest." does not apply.
🎲 Risky Actions & Dice Usage
For contested or high risk actions, such as lockpicking, targeting vital areas, escaping restraints, or overpowering someone, the intent must be declared in a /me emote before rolling any dice. Once declared, the attempted action stands regardless of the roll outcome. Both success and failure must be roleplayed honestly by all parties involved. If players cannot agree on a resolution method, such as dice versus mechanical PvP, staff may intervene to make a final determination.
Example: If you type /me attempts to pick the lock on the iron chest and roll a low number, you cannot choose to ignore the action or state that your character changed their mind. You must accept the failure: /me jams the metal pick too deeply into the mechanism, wincing as the tool snaps loudly inside the lock.
🤝 Conflict Communication
Most conflicts come from misunderstandings. Always communicate first. If communication fails or a situation becomes unclear, players may contact staff for assistance by opening a ticket.
Not every fight must be won. Not every plan must succeed. Consequences, setbacks, and scars enrich the story.
Community Conduct & OOC Standards
We are here to forge stories together. Mutual respect between players ensures those stories thrive.
👑 General Conduct (OOC)
OOC harassment, hostility, baiting, antagonism, or personal attacks toward other players are strictly prohibited. OOC disagreements must remain civil and be handled constructively through discussion or staff mediation in a ticket. Keep in mind that the staff team are volunteers working to keep the server stabilized; they are NOT here to be babysitters.
OOC grudges may not influence in character actions. If you are unable to separate your OOC grudge from roleplay, then either take a break from the server or completely avoid the person you have a grudge against. This is a roleplay environment where we are supposed to have fun. Maturity and self control are expected from everyone. Drama will not be tolerated.
Example: If you have an argument with another player on Discord regarding a rule interpretation, you are absolutely barred from hunting down their character in game, making their life miserable, or refusing to trade with their settlement based purely on your real world irritation.
🔥 Zero Tolerance Policies
The following violations will result in immediate, severe disciplinary action up to and including permanent removal from the community, with absolutely zero warnings issued:
- Minors: IC or OOC graphic roleplay, depictions, or mentions involving minors in any capacity or form.
- Hate Speech: IC or OOC racial slangs, slurs, or hate speech directed towards real world religions or real world races.
- Assault & Trauma: OOC joking about or trivializing rape, sexual assault, sexual harassment, or real world trauma.
- Discrimination: OOC discrimination, hate speech, or harassment based on gender, race, religion, sexuality, nationality, or identity.
- Atrocities: IC or OOC references to real world atrocities, extremist ideologies, or graphic historical tragedies.
⚠️ Restricted & Consent Based Content
Respect clearly communicated OOC boundaries at all times. It is your absolute responsibility to search a player's consent sheet on Discord before engaging with them in any consented roleplay. Consent must be clear, active, and voluntary. Silence does not equal agreement. If consent is withdrawn at any time, the scene must immediately pause.
Scenes involving extreme violence, torture, sexual content, drugging, psychological abuse, or permanent physical harm require explicit OOC consent from all involved players before proceeding. Fade to black may be used for sensitive scenes, but FTB does not erase agreed upon in character consequences. Furthermore, permanent injury, branding, maiming, forced slavery, or character death (PK) requires prior OOC consent or direct staff oversight.
Example: If a rival clan captures your character and wishes to chop off your character's hand to send a message to your chieftain, they must check your consent profile or ask you directly: (( Do you consent to permanent maiming/loss of a limb for this scene? )). If you say no, they must choose an alternative narrative punishment, such as keeping you locked up or scarring you heavily without amputation.
🧠 OOC vs IC Separation
In character hostility does not justify out of character hostility, and OOC dislike does not justify refusing reasonable roleplay interactions. You may not retaliate in character for OOC disagreements. If an interpersonal conflict becomes personal, stop the interaction and request staff intervention.
Example: If your character is a ruthless, bloodthirsty Stygian warlord who insults and threatens everyone in the tavern, you as a player must remain perfectly friendly and relaxed on Discord. You must never attack the other players out of game for reacting with fear or anger toward your villainous character.
📣 Reporting Violations
To report a rule violation, open an official ticket on our discord server. Do not DM staff directly under any circumstance unless explicitly instructed to do so. Direct messages will be ignored or met with a redirection to make a ticket. Reports must include relevant screenshots, video clips, or log evidence where possible. The staff team will not take your word as absolute proof without supporting documentation.
Alternate Characters & Rerolling Policy
Alternate characters (alts) are a privilege, not a right. Abuse of alt systems will result in the immediate removal of alt privileges or further disciplinary action. The purpose of this policy is to prevent metagaming, narrative manipulation, and unfair mechanical advantages.
🎁 Eligibility & Declaration
Only Donators may create and play alternate characters. Staff reserve the right to deny or revoke alt access at any time if abuse or rule circumvention is suspected. All alt characters must be formally declared to staff via a ticket before character creation begins in game. Undeclared alts may result in immediate disciplinary action against your account.
🏴 Clan & Political Separation
Your alternate character must have a completely distinct identity, personality, culture, and long term narrative direction. Copying archetypes, repeating power roles, or mirroring influence positions across characters on the same account is not permitted.
Your alt character may not:
- Be connected to your main character in any shape or form.
- Join the same clan as your main character.
- Secretly cooperate with your main character's clan in war, diplomacy, trade, or strategic positioning.
- Manipulate wars, raids, negotiations, or alliances to directly or indirectly benefit your main character.
- Act as a political proxy or exist solely to support, defend, avenge, or reinforce your main character.
Example: If your main character is the High Priest of a powerful kingdom, your alternate character cannot be created as a neutral merchant who just happens to offer massive trade discounts or free structural materials exclusively to your main character's temple allies.
If an alt's primary function is determined to benefit another character on your account, it will be classified as system abuse and the character will be permanently removed.
♻️ Rerolling Guidelines
Rerolls must be requested via a ticket and cost 25 Silver Links. Rerolled characters are permanently deleted and cannot be recovered during the same active season. Shelving a character to play another costs 100 Silver Links and is strictly limited to one character per player per season. When rerolling a new character, the new persona cannot be tied, related, or connected to your old character in any form.
After paying the 25 Silver Links fee for a reroll, a character may keep his old items.
If a player is rerolling specifically due to an approved Player Kill (PK), all items and mechanical progression are lost, but the reroll process is completely free of charge. Rerolling must not occur during serious, ongoing conflicts or long term storylines with other players. You must provide proper roleplay closure to your current threads before executing a reroll.
Example: If your character is currently acting as a key witness in an ongoing murder mystery or political trial, you are barred from abruptly rerolling into a brand new character simply to escape the tedious interrogation sessions or roleplay consequences of that plotline.
Character Creation Rules
All characters begin their journey as simple prisoners cast into the unforgiving Exiled Lands. You are not legendary heroes. You are not chosen. You are not destined. You are bound, branded, and stripped entirely of your past status. The magical bracelet fused to your wrist actively suppresses sorcery and prevents pregnancy. No character concept, backstory, or magical exception may circumvent or override its structural effects.
👤 Age & Physical Presentation
Characters must be clearly adult in appearance, concept, and physical anatomy. No child like designs, proportions, behaviors, or "ancient being trapped in a child's body" concepts. Characters who visually appear underage are not permitted on the server under any circumstances. Romantic or sexual roleplay involving characters presented as underage is strictly prohibited and falls under our zero tolerance policies.
👑 Heritage & Status
No characters of royal blood, ruling dynasties, or hidden heirs are permitted. There are to be no exiled princes, fallen queens, secret claimants, or political leverage derived from your pre exile backstory. Minor nobility concepts require explicit staff approval via a ticket prior to creation. Your past social or political status grants absolutely no mechanical, political, or narrative advantage within the Exiled Lands.
Example: You cannot join the server with a backstory stating that you are King Conan's illegitimate son from Aquilonia, sent into exile to keep you off the throne. You are a nameless prisoner who has been cast down onto the cross.
🛡️ Skill Level & Experience
Characters must begin as grounded, believable individuals. No legendary war veterans, master assassins, archmasters, undefeated gladiators, or "best in the land" archetypes are permitted at character launch. There be no mastery across multiple elite disciplines. Exceptional skills and mechanical prowess must be developed over time through in character progression and server systems.
Example: A backstory claiming that your character single handedly slew a frost giant or was the personal bodyguard to the King of Nemedia before arriving on the server will be rejected by our application team.
💰 Wealth & Resources
All characters begin with absolutely nothing, whether it is a brand new character or a standard reroll. No hidden fortunes, secret stashes, inherited estates, or off screen wealth. All property, influence, land claims, and power must be earned entirely in character within the game world.
🌍 Lore Compliance
Characters must fit cleanly within the established, canonical sword and sorcery lore of Robert E. Howard's Hyborian Age. No original fantasy races, cross universe concepts, vampires, demons, immortals, shapeshifters, or non canon species. Characters cannot be "unique, one of a kind beings" that contradict the established dark fantasy setting.
Example: Concepts involving elves, drow, half orcs, anime style demonic entities, or modern dimension travelers are fundamentally banned. Your character must belong to the human ethnic groups of the setting, such as Stygians, Cimmerians, Zamorians, or Nordheimer.
🧠 Psychological Responsibility & Narrative Fairness
Mental instability or a tragic backstory does not excuse disruptive, anti social, or grief driven behavior. Trauma may inform your character's choices, but it may never justify rule breaking. Characters must remain capable of cooperative roleplay. "Lone wolf" concepts that actively avoid interaction or exist solely to antagonize the player base without narrative depth are not permitted.
Characters may not be created solely to target, infiltrate, spy on, or take revenge on specific players or factions based on OOC knowledge or grudges. Pre planned villain arcs designed to heavily destabilize server factions or storylines require prior staff review and approval. Sudden power escalations, hidden bloodlines, secret elite training, or dramatic retcons to an ongoing character sheet are completely prohibited without direct staff oversight.
Administrative Discretion
Not every individual situation can be anticipated or explicitly written into a rules document. If a player's actions clearly violate the spirit, intent, or integrity of an existing rule, the staff team reserves the right to apply that rule even if the exact scenario is not specifically listed word for word.
Additionally, behavior that does not technically break a written rule but deliberately undermines server fairness, community principles, or the shared roleplay environment will be reviewed by the administration team.
In such cases, administrators may determine an appropriate response through internal review. Outcomes may include moderation action or future clarification of the public ruleset. Any rule additions or adjustments resulting from these administrative reviews will be clearly communicated to the community.